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FishMarket 1.0
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FishMarket v1.0.iso
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fishies
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076-100
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disk_097
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splines
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spline.h
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C/C++ Source or Header
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1992-05-06
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2KB
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88 lines
/* The routines in this file are copyright (c) 1987 by Helene (Lee) Taran.
* Permission is granted for use and free distribution as long as the
* original author's name is included with the code.
*/
#ifndef SPLINE_H
#define SPLINE_H
#include <stdio.h>
#include <math.h>
#include <intuition/intuition.h>
#include "popmenu.h"
#include "bezier.h"
#include "dlist.h"
#define INTERLACED_VIEW
#ifdef INTERLACED_VIEW
#define VIEWMODE (HIRES | INTERLACE)
#define XADJUSTMENT 2
#define YADJUSTMENT 2
#else
#define YADJUSTMENT 1
#ifdef HIRESVIEW
#define VIEWMODE HIRES
#define XADJUSTMENT 2
#else
#define VIEWMODE 0
#define XADJUSTMENT 1
#endif
#endif
#define SCREEN_WIDTH (XADJUSTMENT * 320)
#define SCREEN_HEIGHT (YADJUSTMENT * 200)
#define CONTROL_RADIUS 4
#define WINDOW_LEFT 0
#define WINDOW_TOP 11
#define WINDOW_HEIGHT (SCREEN_HEIGHT - WINDOW_TOP)
#define WINDOW_WIDTH SCREEN_WIDTH
#define DEPTH 2 /* Number of bit-planes to use for color definition */
#define COLORCOUNT (1L<<DEPTH) /* Number of colors that we can use */
#define DETAILPEN 0l /* color register for details & background */
#define ERASE 0l /* background color */
#define BLOCKPEN 1l /* color register for filling large areas */
#define OUTLINEPEN 2l /* color register for outlined areas */
#define CURVECOLOR 3l /* color register for drawing curve */
#define AFRAME_COLOR 2l /* color register for drawing construction lines */
#define INTUITION 1
#define GRAPHICS 2
#define SCREEN 4
#define WINDOW 8
#define POPUP_MENU 16
#define MENU_PACKAGE 32
#define LAYERS 64
/* The following constants are used to select/identify a command in
* in the Point Menu
*/
#define ADD_AFTER 1
#define ADD_BEFORE 2
#define MOVE_POINT 3
#define REMOVE_POINT 4
/* The following constants are used to select/identify a command in
* the Curve Menu
*/
#define OPENB_NATURAL 1
#define OPENB_TRIPLE 2
#define OPEN_INTRPL 3
#define CLOSEDB 4
#define CLOSED_INTRPL 5
#define REDRAW 6
#define TOGGLEAFRAME 7
#define QUIT 8
#define INTUITION_VERSION 0
#define GFX_VERSION 0
#define LAYERS_VERSION 0
#define POINT(list_element) ((REAL_POINT *)list_element->contents)
#define MAXG 34 /* maximum number of points for interpolation */
/* NOTE: you don't want to change this value! */
#endif